A Theory of Fun for Game Design

A Theory of Fun for Game Design Raph Koster


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A Theory of Fun for Game Design





Raph Koster is a veteran game designer who has been professionally credited in almost every area of the game industry. He's been the lead designer and director of massive titles such as Ultima Online and Star Wars Galaxies; and he's contributed writing, art, soundtrack music, and programming to many more titles ranging from Facebook games to single-player titles for handheld consoles. He has worked as a creative executive at Sony Online and Disney Playdom, and in 2012 was honored as an Online Game Legend at the Game Developers Conference Online.

Design / Didáticos / Técnico / Informática e Tecnologia / Não-ficção

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A Theory of Fun for Game Design

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Rafa
cadastrou em:
21/01/2016 15:31:26
Thiago.Romam
editou em:
28/09/2022 15:43:06

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