BioShock and Philosophy: Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series) (English Edition)

BioShock and Philosophy: Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series) (English Edition) Luke Cuddy




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Considered a sign of the coming of age of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levines depiction of Ayn Rands philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes





BioShock and Philosophy: Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series) (English Edition)

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