Casual game design

Casual game design Gregory Trefry


Compartilhe


Casual game design


Designing play for the gamer in all of us




From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casual games work, from game mechanics to narrative content. Through the close examination of a number of casual games, you will learn how to inject the necessary game design elements into your casual games and give your designs the complexity and strategy they need to hook gamers.

Jogos / Não-ficção

Edições (1)

ver mais
Casual game design

Similares


Estatísticas

Desejam1
Trocam
Informações não disponíveis
Avaliações 5.0 / 1
5
ranking 100
100%
4
ranking 0
0%
3
ranking 0
0%
2
ranking 0
0%
1
ranking 0
0%

100%

0%

Guix
cadastrou em:
30/12/2015 09:51:17
Guix
editou em:
30/12/2015 09:54:23

Utilizamos cookies e tecnologia para aprimorar sua experiência de navegação de acordo com a Política de Privacidade. ACEITAR