The Art of Software Testing -

    Glenford J. Myers, Corey Sandler, Tom Badgett

    Wiley
    2011
    240 páginas
    8h 0m
    ISBN-13: 9781118031964

    Although the hardware and software of computing has changed markedly in the three decades since the first editionof The Art of Software Testing, this book's powerful underlying analysis has stood the test of time. Most books on software testing target particular development techniques, languages, or testing methods, and enjoy a short shelf life. In contrast, The Art of Software Testing, Third Edition provides a concise, but powerful and comprehensive presentation of time-proven software testing approaches. If your software development project is mission critical, this book is an investment in your organization's future. For the professional programmer, IT project manager, or programming or computer science student, the new Third Edition explains how to apply classic principles to the computer industry's most pressing issues, including: Testing apps for iPhones, iPads, Black–Berrys, Androids, and other mobile devicesNoncomputer-based code walk-throughs or inspections (discussed from a technical, how-to-find-errors point of view)Usability testing (which has becomeeven more critical with the advent of increasingly complex software writtenfor a broad audience)Executing collaborative (user) programming and testingTesting for Internet applications, e-commerce, and agile programming environments Whether you're a student looking for a testing guide you'll use for the rest of your career or an IT manager overseeing a software development team, The Art of Software Testing, Third Edition is a classic work, critical to your success and the success of your project.

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