In 1982, Kevin Flynn changed the universe of video games forever. Now it's 1983, and he's got the rest of the world in his sights.
Flynn has experienced things no other human has. He's seen a strange digital world, been attacked by his own creations, fought for his life, and lived to tell the tale. But why tell that tale when you can let a nation of gamers play it instead?
After returning from the perilous digital realm, Kevin did what any brilliant video-game designer would do after getting a glimpse of an impossible world: he made it into a game, a game filled with Light Cycle races and deadly disc battles. A game he called Tron.
But that was just the beginning. Flynn has created a digital world of his own. A place that is only limited by his imagination. But he's just one man. No matter how clever he is, can he really be in two places at the same time? As Flynn's life in the real world becomes more and more complicated, his digital world is slowly becoming more and more dangerous.
Taking place years before the events of Tron: Legacy, Betrayal shines a light on the creation of the Grid, shows Flynn's never-before-seen adventures in this astonishing world, and reveals the moment where it all went wrong.