Do-it-yourself Java Games

    Annette Godtland

    Createspace Independent Publishing Platform
    2015
    388 páginas
    12h 56m
    ISBN-13: 9781518789137
    Inglês

    Do-It-Yourself Java Games uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks, with answers in the back of the book, you will be guided to write complete programs yourself, starting with the first lesson. You'll create puzzle and game programs like Choose An Adventure, Secret Code, Hangman, Crazy Eights, and many more, and discover how, when, and why Java programs are written the way they are.

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