In 1984, Roberta Williams of Sierra On-Line designed King's Quest, the world's first graphic adventure. A huge step beyond the text-oriented games that preceded it, the genre took the world by storm, and proved immensely popular with computers over the next decade. A combination of storytelling and puzzle solving, they provided the ability to explore a world and experience a narrative without the need for twitchy reflexes demanded of arcade games. This nearly comprehensive book includes reviews for over 250 games from the golden age of the graphic adventure genre, running from 1984 to roughly 2000, focusing on promiminent publishers such as LucasArts, Sierra On-Line, Legend, and several other popular and not-so-popular series and games. Also includes interviews with several adventure game developers, including Al Lowe (creator of Leisure Suit Larry), Corey Cole (creator of Quest for Glory), Bob Bates (founder of Legend Entertainment) and Josh Mandel (writer and designer for Sierra).
The Guide to Classic Graphic Adventures -
Kurt Kalata, John Cameron, Ryan Woodward, Aiden Monnens, Jason Johnson, Brad Allison, Ryan, Samuel Melzner, Kevin Anderson, Michael Plasket
CreateSpace Independent Publishing Platform
2011
772 páginas
1d 1h 44m
ISBN-10: 146095579X
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