Learning C# by Developing Games with Unity 3D - Learn de fundamentals of C# to create scripts for your GameObjects

    Terry Norton

    Packt Publishing
    2013
    265 páginas
    8h 50m
    ISBN-13: 9781849696586

    This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.

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