This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.
Learning C# by Developing Games with Unity 3D - Learn de fundamentals of C# to create scripts for your GameObjects
Terry Norton
Packt Publishing
2013
265 páginas
8h 50m
ISBN-13: 9781849696586
Edições (1)
Ver maisEstatísticas
Avaliações
0 / 0- 5 estrelas0%
- 4 estrelas0%
- 3 estrelas0%
- 2 estrelas0%
- 1 estrelas0%
